Sky Crawlers
#1 Napisany 19 marca 2008 - 07:19
pierwsze screeny
#2 Napisany 19 marca 2008 - 10:06
http://wii.ign.com/a...0/860346p1.html
Bandai Namco will be bringing Sky Crawlers to the Wii, the magazine reveals. Based off the novel and the upcoming animated movie of the same name, but featuring an original storyline, the videogame version is being developed by the folks behind the Ace Combat franchise.
In addition to the high quality visuals we've come to expect from the Ace Combat series (go take another look at the PS2 versions -- they still look great!), Sky Crawlers will make use of the Wii's unique control setup for direct controls. The Wiimote will be used as your throttle, with the nunchuck used as your control wheel.
Nie przepadam za grami które są tworzone na podstawie filmów lub anime , przeważnie okazują się być crapami , chociaż w tym przypadku może być różnie , skoro za projekt odpowiedzialna jest ekipa od Ace Combat .
#3 Napisany 19 marca 2008 - 10:14
#4 Napisany 19 marca 2008 - 07:19
pierwsze screeny
#5 Napisany 19 marca 2008 - 10:06
http://wii.ign.com/a...0/860346p1.html
Bandai Namco will be bringing Sky Crawlers to the Wii, the magazine reveals. Based off the novel and the upcoming animated movie of the same name, but featuring an original storyline, the videogame version is being developed by the folks behind the Ace Combat franchise.
In addition to the high quality visuals we've come to expect from the Ace Combat series (go take another look at the PS2 versions -- they still look great!), Sky Crawlers will make use of the Wii's unique control setup for direct controls. The Wiimote will be used as your throttle, with the nunchuck used as your control wheel.
Nie przepadam za grami które są tworzone na podstawie filmów lub anime , przeważnie okazują się być crapami , chociaż w tym przypadku może być różnie , skoro za projekt odpowiedzialna jest ekipa od Ace Combat .
#6 Napisany 19 marca 2008 - 10:14
#7 Napisany 19 marca 2008 - 20:42
http://www.samoloty.ow.pl/str381.htm
#8 Napisany 20 marca 2008 - 06:55
#9 Napisany 21 marca 2008 - 10:29
Creator interview:
http://www.famitsu.com/fwtv/?61214245
Screens:
http://www.famitsu.c... ... _1493.html
#10 Napisany 11 czerwca 2008 - 12:26
http://pl.youtube.co...h?v=bUfy_n4m9Gs
Nawet ładnie się prezentuje ta gra , ciekawe co z tego wyjdzie .
#11 Napisany 18 czerwca 2008 - 21:24
#12 Napisany 19 czerwca 2008 - 07:41
#13 Napisany 15 sierpnia 2008 - 09:35
http://ga-forum.com/...t=314308&page=2- Nunchuk = joystiq, Wiimote = throttle
- preferred control method: Wiimote in left hand, Nunchuk on the right
- hold Nunchuk vertically and tilt to move plane
- hold Wiimote vertically to speed up/slow down
- Nunchuk triggers for weapons
- Tactical Maneuver Command (TMC): fill a meter and then press A to perform an aerial maneuver that will position you directly behind an enemy.
- still unsure on how to fill gauge
- later levels feature enemies that can easily avoid TMC
- Objectives: reconnaissance, ground-bombing, dogfights
- no missiles
#14 Napisany 03 września 2008 - 12:25
#15 Napisany 03 września 2008 - 12:53
#16 Napisany 18 września 2008 - 11:07
Dwa reklamowe filmiki z tej gry.
Wprawdzie pięcioletnie Rebel Strike od Factor 5 wciąż jest ładniejsze to i tak Sky Crawlers plasuje sie w czołówce gier na Wii jeśli chodzi o oprawe
Pytanie tylko, czy doczekamy sie premiery na naszym kontynencie.
#17 Napisany 10 października 2008 - 21:50
Gejplej z TGS2k8. Mimo, ze tajemniczy zamaskowany nieznajomy nie radzi sobie najlepiej to odrazu widac ze to gra od Procjet Aces. Ten sam radar oraz indykator pozycji przciwnika co w serii Ace Combat. IMO bedzie dobrze to studio jeszcze nie wypuscilo zadnego crapa. Szkoda tylko, ze nie ma zadnych informacji dotyczacych premiery tej arcade strzelanki w Ojropie.
#18 Napisany 30 października 2008 - 10:05
- customize each plane you unlock in 7 different areas (color, cockpit, engine, wings, weapons, armor, entrust style)
- unlock parts by getting good ratings, completing missions
- Story Mode, Free Mission, Tutorials, Data Viewer
- Easy, Normal, Hard
- Gamecube controller and Classic controller are supported
http://www.neogaf.co...ad.php?t=340415
#19 Napisany 30 kwietnia 2009 - 23:56
#20 Napisany 01 maja 2009 - 22:29
#21 Napisany 01 maja 2009 - 22:32
#22 Napisany 01 maja 2009 - 23:16
Nie, ale na pomoc przychodzi homebrew channel i gecko os. Jedyne co trzeba mieć, żeby to wrzucić to zeldę i kartę sd.BTW: Czy gry na Wii sa multiregionalne? Mógłbym grać gre importowana z japonii na europejskiej konsoli?
No i narazie nie mozesz miec najnowszego update'a bodajrze. Ja tak odpalam moje no more heroes bo wraz z nieco nowszym update'm przestał mi działać freeloader.
#23 Napisany 03 lipca 2009 - 19:04
A jednak, powstając niczym fenix z popiołów, gra doczeka się lokalizacji!
#24 Napisany 03 lipca 2009 - 19:26
#25 Napisany 27 lipca 2009 - 11:58
#26 Napisany 27 lipca 2009 - 12:00
#27 Napisany 27 lipca 2009 - 12:02
#28 Napisany 27 lipca 2009 - 12:11
#29 Napisany 27 lipca 2009 - 12:12
#30 Napisany 23 listopada 2009 - 13:22
Sky Crawlers: Innocent Aces for Wii starts its final descent into Europe
Angielski trailerCERGY-PONTOISE, FRANCE –19 November 2009 – NAMCO BANDAI Games Europe S.A.S today confirmed the Europe and PAL release of Sky Crawlers: Innocent Aces, the flight action game exclusively for Wii based on the acclaimed 2008 Japanese anime feature film from internationally renowned director Mamoru Oshii. The game will bring its unique blend of high altitude fighter action and beguiling Japanese anime production values to Wii players in Europe and beyond on February 2010.Developed by Project Aces, the team behind Ace Combat at NAMCO BANDAI Games Inc. in Japan, Sky Crawlers: Innocent Aces pushes the Wii hardware to the extremes of its capabilities, delivering an impressively hi-fidelity rendition of intense arcade-style aerial combat. The Wii Nunchuk is used as a joystick to control the planes in flight, and the high altitude action is supplemented with over 30 minutes of gorgeous anime cinematics. The brand new story has been created by the Project Aces team in close collaboration with the licensor, keeping faithful to the Sky Crawlers universe.“The talented Project Aces team here in Tokyo have worked very hard to make the best possible flight game on Wii and we are very proud with what we have achieved,” said Daisuke Uchiyama, producer NAMCO BANDAI Games Inc. “The control system lets players handle the game like a real aircraft using the Wii Nunchuk as a joystick, which is really a lot of fun for anyone who likes flight games.”In a world where there is no more war, corporations stage fictional war 'shows' on a massive scale to make people truly feel at peace. In Sky Crawlers: Innocent Aces, the player takes the role of a top ranked pilot transferred from another base and newly enlisted in the Rostock Corporation, an enterprise of war that has recently welcomed a batch of intriguing new pilots into their ace squadron. Not even the officers at the base are able to hide their confusion at these new recruits who appear to be mere children. One girl, Maumi Orishina, stands out from the rest. In the sky reflected in her eyes, the dogfight begins.Directed by Mamoru Oshii and animated by Production I.G., the film The Sky Crawlers was rapturously received in Japan and overseas, winning the Future Film Festival Digital Award at the 65th Venice International Film Festival amongst a brace of other awards. Following its release in the US, the DVD and Blu-ray of the film is coming soon to Europe and other territories worldwide.An original and engrossing arcade flight action adventure, Sky Crawlers: Innocent Aces is scheduled for launch in Europe and PAL territories in winter 2010 exclusively for Wii. For more information, please visit www.namcobandaigames.eu
GamesPress
http://www.gonintend...y.php?id=104869