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Tom Clancy Ghost Recon Phantoms

PC WiiU Ubisoft Tom Clancy

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#1 Malutki Napisany 08 czerwca 2011 - 11:18

Malutki

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Nowy Ghost Recon zmierza na WiiU , oczywiście seria praktycznie nikogo :^^:
Kilka screenów i trailer :
7UTYS-600x400.jpggQxK3-600x400.jpg
1WZY3-600x400.jpgrcGhe-600x400.jpg

Ten post był edytowany przez fingus dnia: 21 sierpnia 2014 - 19:51

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#2 Kaxi Napisany 08 czerwca 2011 - 12:16

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Wow, nie wiedziałem że w jakąś grę dało się zagrać. Wygląda ofkoz jak kupa, ale to przecież darmowa gra pod przeglądarkę.
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#3 ramzes64 Napisany 08 czerwca 2011 - 23:04

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jak widac ciekawe moze byc wykorzystanie kontrolera w grach (mapka, inne)

ale zeby nie stalo sie to masowe, jak na DS, ze na jednym ekranie rozgrywka, a na drugim tylko mapka

wtedy bedzie to po prostu duzy DS (TV + kontrolo-ekran). Jakies fajne zastosoanie, mozliwosc gry na kontrolerze jak z reklamowki (NSMB Mii) - kazda gre mozna w calosci zrzucic na maly ekran - to rozumiem.
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#4 Malutki Napisany 09 czerwca 2011 - 11:16

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Info:

- Use the touch screen to arm weapons
- Coordinate attacks and talk with others
- Scan maps with the controller
- Call out air attacks as well
- Gather intel and dish out commands, comparable to crosscome 2.0 in real life
- No need for a headset thanks to the controller
- Team play is important
- 3 classes: Assault, Recon, Specialist
- Interact with real-time information on a map
- Enemies, friendlies can be seen on the map
- Can click on positions, share strategies
- Players can decide on an area on the map for others to see and then you can coordinate an attack or defend the area
- Missle strike perk: aim with controller and steer
- Tablet can act as a drone
- Customize on the touch screen controller
- Capture domination mode shown at the roundtable
- Spin a 3D map on the controller
- Cover-based game
- Pull triggers for first-person view
- Done available on the controller and it can scan the perimeter and tracks the enemy
- Controller shows maps until the drone is used
- Progression will be tracked on the console
- Personal account system
- Secure/flexible friends list
- Ranking and matchmaking
- Friend others online
- Track how friends are performing and their achievements
- Schedule matches with others while you’re watching TV
- Parental controls and a ban list
- “The ghost feed” to be available

http://nintendoeverything.com/66795/
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#5 Kaxi Napisany 09 czerwca 2011 - 19:54

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Na PC gra będzie darmowa, ale na Wii nie. Prawdopodobnie zapłacimy jakieś 10 euro. I tak, to będzie gra do zassania, a nie pudełkowa, co oznacza, że albo pamięci flash będzie mnóstwo, albo podpięcie zewnetrznego dysku będzie koniecznościa.

http://www.neogaf.co...ad.php?t=433344
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#6 Malutki Napisany 11 października 2011 - 09:22

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Kilka nowych informacji i animacji w trailerze :
Developer Sit-Rep: Alpha

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#7 Malutki Napisany 21 stycznia 2012 - 10:15

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Developer Diary #2

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#8 Malutki Napisany 16 marca 2012 - 10:39

Malutki

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Recon Class Trailer

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#9 Malutki Napisany 29 marca 2012 - 21:20

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Assault Class

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#10 ChrnoX Napisany 13 kwietnia 2012 - 08:05

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Powyżej sznurek do gameplayu nagranego na tegorocznym PAX, pomijając fakt że to gameplay z wersji PC tak jednak no szykuje się ciekawa alternatywa dla WII U, choć mam nadzieje że w przyszłości normalne odsłony Ghost Recon'a z singlem i co-opem również zawitają. Ciekawe czy skupią się na mikrotransakcjach czy tez będą dodawać nowe bronie itp. w formie DLC...
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#11 Malutki Napisany 01 maja 2012 - 09:13

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Online Specialist Class

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#12 Malutki Napisany 08 czerwca 2012 - 09:17

Malutki

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E3 2012: Ghost Recon Still Coming to Wii U

“Ghost Recon Online is being developed for the PC first. That was always the plan,” senior vice president of sales and marketing Tony Key told IGN. “The team is taking a little bit longer than they thought they would to get Ghost Recon Online to the level and quality that they want and that definitely has had an impact on how much time they’re able to spend on the Wii U version because we want to make sure we get it right.”

According to Key, the development team working on the PC version is made up of many of the same people who will make the game for Wii U, so the project will have to wait until the PC version has been completed.

“If we start working on the Wii U too soon, we might end up wasting a lot of resources because the PC is a lot easier to test and learn with,” Key said. “Ghost Recon Online on the PC, we can test and learn with that and apply all the best benefits we learn onto the Wii U version to make sure that it’s a great Wii U game. That’s an unusual product for a console and we want to make sure we nail it. It really is because the PC team is a lot of the same guys that will work on the Wii U.”

http://uk.ign.com/articles/2012/06/07/e3-2012-ghost-recon-still-coming-to-wii-u
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#13 Malutki Napisany 07 września 2012 - 16:51

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Ghost Recon Online 'on hold' for Wii U, decision not indicative of any Wii U issues

"As of right now, the entire Ghost Recon team is focused on the PC version only. The Wii U version is on hold. If in the future we have an opportunity to address it again, we'll make future announcements. But as of right now we're focused completely on the PC version.

It's not a reaction to anything specific happening to [Wii U]. It was a really fun, cool platform to develop for. But you realise once you launch an online service that it's an all-consuming effort, so we really wanted to have all hands on deck. It was the same dev team working on both SKUs, and [we] really wanted to focus on doing the PC version right.

I'm not really in a position to talk about the Wii U, but our particular choice for Ghost Recon Online was purely based on the fact that we had one dev team working on both SKUs and it was an all-consuming effort with the PC launch. It's tough launching an online game." - Ghost Recon Online's producer Theo Sanders

http://gonintendo.com/?mode=viewstory&id=184861
Kolejna ciekawa gierka może nie pojawić się na WiiU :/
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