Call of Duty, Call of Duty, Call of Duty
Call of Duty, Call of Duty, Call of Duty
SM64 - 1996 sales = 1.6 million
Madden NFL 07 - 2006 sales = 5 million
Call of Duty BO3 - 2015 sales = 9.5 million
Ten post był edytowany przez lukaszSA dnia: 07 listopada 2018 - 18:06
A Pillars of Eternity 2 sprzedało się ~110 tysięcy (+wcześniejsi backerzy na FIG)
Szkoda bo gierka przednia, a przez słabą sprzedaż studio przestało/przestanie być niezależne.
Według analiz firmy SuperData na temat 5 największych serwisów z subskrypcją gier wychodzi na to, że PS Now ma większe dochody niż wszystkie inne tego typu serwisy razem wzięte
Dziwne PS Plus jest serwisem subskrybenckim, PS Now to streamingWedług analiz firmy SuperData na temat 5 największych serwisów z subskrypcją gier wychodzi na to, że PS Now ma większe dochody niż wszystkie inne tego typu serwisy razem wzięte
Dziwne PS Plus jest serwisem subskrybenckim, PS Now to streamingWedług analiz firmy SuperData na temat 5 największych serwisów z subskrypcją gier wychodzi na to, że PS Now ma większe dochody niż wszystkie inne tego typu serwisy razem wzięte
Zależy co uznać za najważniejszą funkcjonalność PS Plus. Dla jednych to darmowe gry, dla innych dostęp do online z bonusami, zniżkami itp.
PS Now działa jak Game Pass, płacisz i masz dostęp do gier. To już nie tylko streaming, od jakiegoś czasu gry można pobierać na dysk
Sorry ale szczerze wątpię, ze PS Now generuje tyle kasy. To PS Plus ma ~30 mln użytkowników, wiec mogę się założyć ze chodzi właśnie o Plusa.Zależy co uznać za najważniejszą funkcjonalność PS Plus. Dla jednych to darmowe gry, dla innych dostęp do online z bonusami, zniżkami itp.
Dziwne PS Plus jest serwisem subskrybenckim, PS Now to streamingWedług analiz firmy SuperData na temat 5 największych serwisów z subskrypcją gier wychodzi na to, że PS Now ma większe dochody niż wszystkie inne tego typu serwisy razem wzięte
PS Now działa jak Game Pass, płacisz i masz dostęp do gier. To już nie tylko streaming, od jakiegoś czasu gry można pobierać na dysk
Ten post był edytowany przez Woroq dnia: 08 listopada 2018 - 16:47
Duża szansa że się jebnęli i powinno być PS+. PSNow jest jakimś dziwnym tworem, dostępnym lokalnie w stanach i generalnie niewypałem jakościowym.
Ten post był edytowany przez Wezyr dnia: 08 listopada 2018 - 16:49
To na bank chodzi o Now skoro jest tam Xbox Game Pass, a nie Gold.
Pewnie chodzi o przychód, a nie dochód.
Ten post był edytowany przez bartezoo dnia: 08 listopada 2018 - 16:53
PS Now jest dostępny w 12 krajach. Głównie USA i Europa A
bartezoo: bo PS Now to to samo co Game Pass, tylko z możliwością streamingu.
Ten post był edytowany przez Woroq dnia: 08 listopada 2018 - 17:23
Ten post był edytowany przez Tawotnica dnia: 19 listopada 2018 - 00:31
Sun/Moon to najlepszy launch Nintendo ever.
Dane z UK są obecnie gówno warte. Sprzedaż pudełek leci tam jak ptak. A nawet jak już od przyszłego roku będą też wliczać cyfry, to i tak Nintendo pewnie nie będzie się danymi dzieliło.
Więc do tego wyniku spokojnie można 20% doliczyć (albo i więcej. W eShopie były podwójne złote monety za preorder)
Październik w USA
Here are the numbers for October 2018:
Total: $1,545 million (up 73% percent from $894 million in October 2017)Hardware: $300 million (up 26% from $238 million)PC and console software: $965 million (up 104% compared to $473 million)Accessories: $280 million (up 54 percent from $182 million)The $1.55 billion in October 2018 dollar sales represents the highest total spend for a month of October since The NPD Group began tracking the industry in 1995. The previous high was $1.36 billion reached in October 2008.Year-to-date spending across video game Hardware, Software, Accessories and Game Cards has grown 21 percent when compared to the same period a year ago, to $10.5 billion. This is the highest year-to-date total spend achieved since the $10.9 billion achieved between January and October 2010.SOFTWAREBest October for software ever: Dollar sales of Console, Portable and PC Games Software totalled $965 million in October 2018, more than doubling compared to a year ago. This represents an all-time high for PC & Video Games Software spending in an October month. The previous best of $743 million was reached in October 2008.Black Ops IIII tops the chart: Call of Duty: Black Ops IIII is the best-selling game of October. Call of Duty: Black Ops IIII launch month dollar sales represent the 8th highest in Video Game history since The NPD Group began tracking in 1995. Call of Duty: Black Ops IIII instantly becomes the best-selling game of the year, and the 2nd best-selling game across the past twelve month period, trailing only Call of Duty: WWII.Red Dead Redemption 2 sales 3x the original: With just nine days of reported sales, Red Dead Redemption 2 is the second best-selling game of October 2018 and is now also the second best-selling game year to date. Red Dead Redemption 2 launch month sales more than tripled those of the previous title in the series, Red Dead Redemption, which launched May 2010.AC Odyssey continues to find success: Assassin's Creed: Odyssey repeated its September success, again ranking as the third best-selling game of the month. In September, the game had double-digit percentage dollar sales growth when compared to the launch of Assassin's Creed: Origins a year ago.Super Mario party is the third fastest selling Mario Party game: Super Mario Party climbs the charts this month to rank fifth in October sales after its September debut placed it at number nine in the rankings. Over each title's first two months in market, Super Mario Party is now the third fastest selling Mario Party game in history, trailing only Mario Party and Mario Party 8.Soul Calibur VI debuts at #6: Soul Calibur VI debuts as the sixth best-selling game of October. Soul Calibur VI achieved the third highest launch month dollar sales for the franchise in tracked history, trailing only Soul Calibur IV and Soul Calibur II.Activision and Take Two are the top publishers this year: Activision Blizzard was the highest revenue generating publisher for the month of October, while Take-Two Interactive has achieved the highest total revenue year to date.HARDWARE & ACCESSORIESHardware spend is up YTD: For the 2018 year-to-date period, hardware spending has increased 19 percent, to $2.7 billion. Spending gains for Xbox One, PlayStation 4 and Plug N Play devices such as the NES Classic Edition and SNES Classic Edition continue to drive growth.PS4 was the top selling console in October: PlayStation 4 was October's best-selling hardware platform in both units and dollars sold. PlayStation 4 hardware unit sales achieved an all-time October high for the platform, while PlayStation 4 hardware dollar sales reached its highest point for an October month since October 2014. October 2018 unit sales of PlayStation 4 reached the highest mark for any PlayStation hardware platform in an October month since the PlayStation 2 in October 2002.Accessories spend reaches an all time high: Total spending on Accessories and Game Cards grew 54 percent in October 2018 when compared to a year ago, to an all-time high of $280 million. Year-to-date, Accessories and Game Card spending has grown 35 percent when compared to a year ago, to $3 billion. This is also an all-time high, besting the $2.2 billion generated in the 2017 year-to-date period.Headset and Headphones get a boost: Consumer spending on Headsets & Headphones doubled in October when compared to a year ago, while Gamepad spending increased 63 percent. Turtle Beach was October's leading manufacturer of Headsets & Headphones, while Sony ranked as the best-selling manufacturer of Gamepads.
RANKINGS (OCTOBER 2018)
Physical and Full Game Digital for publishers in the Digital Leader Panel, ranked on dollar sales
- Call of Duty: Black Ops IIII^
- Red Dead Redemption II
- Assassin's Creed: Odyssey
- NBA 2K19
- Super Mario Party*
- Soul Calibur VI
- FIFA 19^
- Marvel's Spider-Man
- Madden NFL 19^
- WWE 2K19
- Forza Horizon 4
- Lego DC Super Villains
- My Hero One's Justice
- Shadow Of The Tomb Raider
- Mario Kart 8*
- Grand Theft Auto V
- Super Mario Odyssey*
- Diablo III*
- The Legend of Zelda: Breath of the Wild*
- NHL 19
* Digital sales not included^ PC digital sales not includedAll Platforms YTD
- Call of Duty: Black Ops IIII^
- Red Dead Redemption II
- Far Cry 5
- Marvel's Spider-Man
- NBA 2K19
- God of War 2018
- Monster Hunter: World
- Madden NFL 19^
- Grand Theft Auto V
- Call of Duty: WWII^
PS4
- Call of Duty: Black Ops IIII
- Red Dead Redemption II
- Assassin's Creed: Odyssey
- Marvel's Spider-Man
- Soul Calibur VI
- NBA 2K19
- FIFA 19
- WWE 2K19
- Madden NFL 19
- My Hero One's Justice
Xbox One
- Call of Duty: Black Ops IIII
- Red Dead Redemption II
- Assassin's Creed: Odyssey
- Forza Horizon 4
- NBA 2K19
- Madden NFL 19
- FIFA 19
- WWE 2K19
- Soul Calibur VI
- Shadow Of The Tomb Raider
Switch
- Super Mario Party
- Mario Kart 8
- Super Mario Odyssey
- The Legend of Zelda: Breath of the Wild
- Diablo III
- Starlink: Battle For Atlas
- Dark Souls Remastered
- The World Ends with You: Final Remix
- Lego DC Super Villains
- My Hero One's Justice
PS4: 1.34
Switch: 1Xbox One: 0.833DS:0.26YoY:PS4: +62%Switch: -12%Xbox One: +64%3DS: -45%
Ten post był edytowany przez lukaszSA dnia: 21 listopada 2018 - 08:06
Pokemon: Let’s Go, Pikachu! and Pokemon: Let’s Go, Eevee! sold 664,198 retail copies within its first three days of release in Japan
[...]
Switch hardware also sold 180,585 units between November 12 and 18, which is three times the 53,385 units it sold the previous week.
[3DS] Pokemon X and Y (Nintendo, 10/12/13) – 1,866,570 (New)
3DS LL – 141,245 (85,885)
3DS – 72,325 (37,102)
Sun/Moon miał na premierę 10 milionów pudełek.
Ciekawe ile Smasha szykują
+-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | NSW | 200.850 | 54.235 | 86.999 | 2.289.338 | 2.252.328 | 5.601.957 | | PS4 # | 17.789 | 16.081 | 26.302 | 1.376.944 | 1.465.880 | 7.269.347 | | 3DS # | 6.599 | 6.218 | 43.480 | 440.648 | 1.372.373 | 24.263.427 | | PSV # | 1.877 | 1.869 | 3.090 | 161.598 | 293.179 | 5.949.478 | | XB1 # | 164 | 406 | 247 | 13.345 | 8.071 | 101.781 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 227.279 | 78.809 | 160.207 | 4.281.873 | 5.427.250 | 43.185.990 | +-------+------------+------------+------------+------------+------------+-------------+ | XB1 X | 119 | 360 | 143 | 8.953 | 1.487 | 11.127 | | XB1 | 45 | 46 | 104 | 4.392 | 6.584 | 90.654 | |PS4 Pro| 8.867 | 7.927 | 8.176 | 382.143 | 302.708 | 922.449 | | PS4 | 8.922 | 8.154 | 18.126 | 994.801 | 1.163.172 | 6.346.898 | | PSV | 1.877 | 1.869 | 3.090 | 161.598 | 293.179 | 5.764.027 | |n-2DSLL| 4.189 | 4.243 | 29.013 | 266.821 | 390.840 | 823.179 | | 2DS | 622 | 294 | 3.113 | 31.326 | 181.821 | 525.549 | |n-3DSLL| 1.788 | 1.681 | 11.074 | 142.501 | 746.273 | 4.815.375 | +-------+------------+------------+------------+------------+------------+-------------+tak patrzę na HW i widzę, że Switch do końca roku spokojnie jeszcze Vitki LTD łyknie. GG Nintendo.
Teraz powinny być tydzień w tydzień > 100 tysięcy
W pierwszym tygodniu Let's Go pchnęło 3 miliony kopii. Najszybciej sprzedająca się gra na Switcha
Sun/Moon pchnął 10 milionów.
Oho. Jednak doomed
EDMOND, Wash.--(BUSINESS WIRE)--Nintendo Switch set two new records from Thanksgiving to Cyber Monday: It became the best-selling Nintendo console in U.S. history for that five-day period, surpassing even Wii system sales. Nintendo Switch also had its best-selling week ever in the United States. In fact, according to Adobe Analytics, Nintendo Switch was among the most-purchased items online on Thanksgiving Day and the overall top-selling video game product online for the Black Friday-Cyber Monday time period.
Strong demand resulted in shoppers buying more than $250 million in Nintendo products from Thanksgiving through Cyber Monday, according to Nintendo’s internal sales figures, demonstrating that Nintendo has something for everyone this holiday season. That sales total accounts for video game systems like Nintendo Switch and the Nintendo 3DS family of systems, retro systems like Nintendo Entertainment System: NES Classic Edition and Super Nintendo Entertainment System: Super NES Classic Edition, as well as all Nintendo-produced games and accessories. Total U.S. hardware sales for Thanksgiving through Cyber Monday increased 45 percent over the same period in 2017.And that doesn’t even take into account that one of the most anticipated video game events of the year is still to come: the Dec. 7 launch of the Super Smash Bros. Ultimate game. As previously announced, the game has become not only the most pre-sold Nintendo Switch game of all time, but also the most pre-sold Super Smash Bros. game ever in the series.Unless otherwise noted, the following data from Nintendo covers Nov. 22 to Nov. 26, and is specific to the U.S. only:
Nintendo Switch
- Nintendo Switch hardware sales grew 115 percent compared to the same period in 2017.
- Lifetime sales of Nintendo Switch, which is entering only its second holiday season, have reached more than 8.2 million units.
- Sales of first-party games, including digital downloads, topped 1 million units Nov. 22-26, beating 2017’s totals by 78 percent.
- Nintendo Switch games Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! have hit combined U.S. sales of more than 1.5 million units since their Nov. 16 launch.
- Super Mario Party surpassed lifetime U.S. sales of 1 million units, becoming the fastest-selling game in the Mario Party series and the fifth million-selling first-party Nintendo Switch game in the U.S. alone, joining The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe, Super Mario Odyssey and Splatoon 2.
Nintendo 3DS
- Thanks in part to strong Thanksgiving to Cyber Monday sales, the total installed base for the Nintendo 3DS family of systems has hit 22 million.
- Additionally, after 12 months of availability, lifetime combined sales of the Pokémon Ultra Sun and Pokémon Ultra Moongames crossed 2.2 million.
+-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | NSW | 120.546 | 108.375 | 124.770 | 2.518.259 | 2.522.298 | 5.830.878 | | PS4 # | 20.410 | 24.364 | 33.407 | 1.421.718 | 1.526.196 | 7.314.121 | | 3DS # | 10.435 | 9.883 | 36.238 | 460.966 | 1.443.497 | 24.283.745 | | PSV # | 1.798 | 1.688 | 6.127 | 165.084 | 305.270 | 5.952.964 | | XB1 # | 285 | 722 | 508 | 14.352 | 8.987 | 102.788 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 153.474 | 145.032 | 201.143 | 4.580.379 | 5.841.891 | 43.484.496 | +-------+------------+------------+------------+------------+------------+-------------+ | XB1 X | 260 | 676 | 213 | 9.889 | 1.912 | 12.063 | | XB1 | 25 | 46 | 295 | 4.463 | 7.075 | 90.725 | |PS4 Pro| 10.558 | 11.083 | 8.244 | 403.784 | 317.477 | 944.090 | | PS4 | 9.852 | 13.281 | 25.163 | 1.017.934 | 1.208.719 | 6.370.031 | | PSV | 1.798 | 1.688 | 6.127 | 165.084 | 305.270 | 5.767.513 | |n-2DSLL| 7.401 | 6.512 | 20.712 | 280.734 | 431.835 | 837.092 | | 2DS | 342 | 952 | 2.747 | 32.620 | 187.406 | 526.843 | |n-3DSLL| 2.692 | 2.419 | 12.431 | 147.612 | 770.215 | 4.820.486 | +-------+------------+------------+------------+------------+------------+-------------+
Przed świętami pęknie 6 milionów