w trailerze jest stara nazwa gry, ktora obowiązywala do wczoraj:
Ten post był edytowany przez Tawotnica dnia: 21 czerwca 2019 - 06:15
Ten post był edytowany przez Tawotnica dnia: 21 czerwca 2019 - 06:15
1
premiera?
kiedy bedzie zrobiona
ooo
Ten post był edytowany przez keogh dnia: 16 marca 2017 - 23:58
No to teraz jakby już oficjalnie duchowy następca Wipka, ponieważ "Republika Dizajnerów" jest na pokładzie!!!
http://www.thesixtha...formula-fusion/
"The Designers Republic, the chaps who gave the Wipeout series its unique style, have signed up to work with R8 Games to work on Formula Fusion."
Jakby tego było mało to jeszcze CoLD SToRAGE dołoży swoje 5 groszy do soundtracku.
Na koniec może kubeł zimnej wody. Na PC dopiero w 2 kwartale 2016, a na konsolach jeszcze później.
Ten post był edytowany przez nole dnia: 07 października 2014 - 12:38
Gra jest obecnie na kickstarterze:
https://www.kickstar...ty-racing-game/
Konsolowe cele wydają się baaardzo ambitne.
Z uwagi na refresz Wipa f5 temat.
Polecam kolegom zainteresować się tytułem, bo pewnie mocno pozamiata - premiera; początek 17
w miare aktualna zajafka
i bardzo aktualny gejplej
Ten post był edytowany przez keogh dnia: 04 grudnia 2016 - 15:02
nowy zajaw
Teraz się poważnie zacząłem zastanawiać czy zamiast Omega Collection nie kupić sobie Redouta, Formula Fusion i Fast Racing Neo.
sporo nowych screenoów
trochę mi stanął, a na sekwencji startu mi trochę pociekło
Muzyka gówniana ale reszta zapowiada się pysznie.
Muzyka gówniana..
plemniki Twojego taty
@up - bym
Ależ będę was gwałcił w tę grę
krap
Hi everyone,
We've had a few comments around the perceived change in direction with regards to the game's music, so I'd like to take this chance to clarify the situation for you.
As music is such a core part of the FF experience, selecting the right music tracks has been very challenging, to say the least! Many working hours have gone into forming relationships with artists and going through the legal quagmire of writing up agreements.
The biggest challenge was that we knew that we would have no creative control over the music and how it might be engineered to fit with the game on launch. Much like a movie soundtrack reflects what's being seen on screen, we also wanted this to happen in FF. Using pre-existing licensed music meant that this was simply not possible.
With this in mind, we made the bold move to create our own vibe by working with the hugely talented Leon Switch. Leon has a distinctive style that fits perfectly with our dystopian near future world, and his experience includes contributing to the Elysium Soundtrack with Kryptic Minds.
I fully understand that you may be disappointed with the creative decision not to include work from Dub FX or CoLD SToRAGE in the initial soundtrack, but we have opted to create an entirely original score for the game - one that weaves each piece of music into the design of each track. All this means is we can deliver music skin DLC post-launch, and if there is enough demand, then we will cater to it. It doesn’t rule out any options at this moment.
Dub FX is still associated with R8 Games, and he’s going to contribute music for DLC, but for all you Kickstarter backers that opted for the digital and hard copy of the soundtrack, we’re now giving you something entirely original along with original tDR album art.
I hope that this gives you a much better idea of why we've made this decision. We're very excited to be working with Leon on this creative adventure, and we know it will enhance your experience of the game. It allows us to let the design of the game breathe alongside the music and we hope you can appreciate that.
Our ambition has always been to bring you something innovative and extraordinary, and we’ve not swayed from that commitment.
Cheers,
Andrew (Creative Director, Founder)
Grasz w early access na steamie czy wyszukujesz sobie te obrazki na guglu?
ofiszal skriny od r8