Assassin's Creed: Origins
#361 Napisany 07 grudnia 2017 - 18:16
#362 Napisany 08 grudnia 2017 - 08:10
O bitcoinach przeniesione tu:
http://nikogoforum.p...oiny/?p=1870024
#363 Napisany 10 grudnia 2017 - 22:48
Po 35-40h zbliżam się chyba do końca fabuły, choć już widzę, że sporo zostanie do zrobienia i zobaczenia i to mimo faktu, że robie na bieżąco wszystkie sidequesty.
Cudowna gierka. Ten świat wciąga jak bagno.
#364 Napisany 10 grudnia 2017 - 23:10
#365 Napisany 10 grudnia 2017 - 23:18
#366 Napisany 10 grudnia 2017 - 23:57
#367 Napisany 11 grudnia 2017 - 00:04
#368 Napisany 11 grudnia 2017 - 00:26
bo to ubi, chyba nie pamietacie jak wygladalo watch dogs, na pc byl mod ktory przywracal ustawienia z e3 i dzialalo to tak samo
#369 Napisany 11 grudnia 2017 - 01:08
To ja nie wiem jak ta gra musiała wyglądać wczśniej, bo mi się teraz podoba
#370 Napisany 11 grudnia 2017 - 01:45
konsolarze nie slyna ze zbyt dobrego wzroku czy spostrzegawczosci, dlatego moga dac w grze 20 klatek i sie z tym wywinac
#371 Napisany 11 grudnia 2017 - 09:45
#372 Napisany 12 grudnia 2017 - 12:12
Nowy pacz 3GB ma naprawić streaming
Dajcie znać kiedy będzie działało wszystko
#373 Napisany 12 grudnia 2017 - 12:14
Już działa, kupuj.
#374 Napisany 12 grudnia 2017 - 12:22
#375 Napisany 12 grudnia 2017 - 12:27
Jebie swicza
Kupuję swicza
Sprzedaję swicza
Zostawiam swicza
Więc zamknij pizde.
#376 Napisany 12 grudnia 2017 - 12:34
#377 Napisany 12 grudnia 2017 - 12:40
W Lidlu będzie więc możesz sobie Jedynku dorzucić do kefirku i bułeczek fitness.
#378 Napisany 12 grudnia 2017 - 13:18
#379 Napisany 12 grudnia 2017 - 13:48
#380 Napisany 12 grudnia 2017 - 20:50
Dzięki za cynk pedryle, biorę!
juz nic nie powiem
#381 Napisany 15 grudnia 2017 - 00:12
Ja nie wiem jak to wcześniej musiało wyglądać, u mnie jest pięknie
Teraz zdaje sobie sprawę, że to co by się tej gierce przydało, to naprawdę dobra muzyka.
#382 Napisany 15 grudnia 2017 - 08:26
Kurcze, w Black Flag też mi brakowało jakiegoś konkretnego soundtracku jak np. w AC2.
Ten post był edytowany przez Nexus dnia: 15 grudnia 2017 - 08:26
#383 Napisany 15 grudnia 2017 - 08:57
Jest dosyć przyjemna muzyka, ale za rzadko i w ogóle jej nie pamiętam.
#384 Napisany 15 grudnia 2017 - 13:21
Paczyk.
Patch Highlights
Added a new “Nightmare” difficulty modeAdded an NPC scaling option, “Enemy Auto-Level”, that makes enemies’ level scale up to player’s levelPlease note: Enemy levels will only scale up to player level, they will not scale downAdded a new “Horde Mode” to the Arena[PC] Added support for HDR displaySystemImproved general game stabilityAdjusted the balance of the economy by reducing the price of Lion Claw and Leopard FurCapped the number of Trinkets and Animal Goods to 999Fixed rare occurrence of world paused state due to a terrain node priority change[PC] Fixed stuttering on NVIDIA graphic cards when playing in borderless mode[PC] Improved Performance Tools functionalityGraphics & AudioImproved texture streaming selection to allow for more high-resolution textureIncreased the distance at which we display the higher quality fake geometry of AlexandriaImproved the view distance of the Siwa templeImproved the level of details of the Hemon Mastaba locationImproved the quality of the Photo Mode picture taken while playing with HDR enabledFixed loading grid setups for tall palm tree fields to improve their view distanceFixed far shadow popping transition issue when updated during the time of day cycleFixed shadow culling issue in the great library of Alexandria during sunrise and sunsetFixed a visual issue on bows when switching them while out of combatFixed a visual issue with quiversFixed an issue which prevented music from playing again in the quest “Aya: Blade of the Goddess”Fixed missing voice-over during various cinematicsFixed a sound issue when using Overpower on certain NPCsFixed various repeating voice and sound effectsFixed an issue that could cause multiple music tracks to overlapFixed multiple out of place audio lines in the Arena[Xbox One X] Increased the texture memory budget to allow for more usage of higher resolution texture[Xbox One X] Increased the terrain memory budget to reduce terrain popping when the camera rotates[Xbox One] Fixed some trees not using high-resolution texture[PC] Fixed white squares appearing in windowed mode on 4K monitor[PC] Fixed an issue with the Reset graphic optionWorldFixed several areas in the world where the player could encounter collision issuesFixed various issues with the level of details of world objects, NPCs, and vehiclesGameplayImproved NPCs reactionsFixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributesFixed the unlock of the Old Habit achievement/trophy for player who have met the conditionsFixed various issues preventing the “Game Progression” statistic to reach 100%Fixed the "No Limits" Ubisoft Club Classic Challenge from not unlockingFixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completedFixed an issue that could cause the controller to vibrate indefinitely in the score screen of the HippodromeFixed an issue where the playable character could lose its inventory when fast traveling from the BathhouseFixed an issue where Senu could pass through the worldFixed an issue that allowed thrown torches to inflict poison or bleed effectFixed some loading issues while using SenuFixed various issues with the spawning of NPCsFixed various issues causing the player character to remain stuckFixed various navigation and animation issues with the playable characterQuestImproved the navigation of the Rebels during the quest “A Rebel Alliance”Improved various cinematic transitionsFixed an issue where the playable character could remain stuck or fall through the world during the quest “The Battle of the Nile”Fixed an issue where the playable character could lose its equipped weapons during the quest “The False Oracle”Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest “Blood in the Water”Fixed an issue preventing the quest objective marker to be displayed during the quest “Family Reunion”Fixed an issue that could cause the player to lose the prisoner during the quest “His Secret Service”Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest “The Crocodile Jaws”Fixed an issue causing Daily Quests from disappearing from the Quest LogFixed an issue that could prevent the “Control Nuisance” Daily Quest from giving its reward"Fixed an issue that could prevent the dialogue scene from playing during the quest “Blood in the water”Fixed an issue that could prevent Hallucinations from ending during Taimhotep's SongFixed an issue that could make the quest “Children of the Streets” impossible to completeFixed an issue that could prevent the key for Eudoros’ chest to appear in the inventory in the quest “End of The Snake”Fixed an issue that could cause Cleopatra to die at the end of the quest “Way of the Gabiniani”Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the “The Battle of the Nile” questFixed an issue that could cause Aya to spawn as BayekActivitiesIncreased the number of Drachmas rewarded by Hippodrome tournamentsTweaked controls sensitivity in HippodromeFixed an issue that could prevent the introduction cinematic of Seleucid from playingFixed an issue that could prevent the use of bows in the ArenaUser InterfaceAdded Hood, Hair, and Beard customization options in the Gear menuAdded an “Uncompleted Locations” filter to the World MapAdded a “friends-only” pictures filter to the World MapAdded the option to hide the Compass and the Enemy Proximity Feedback on the HUDImproved on-screen feedback with Friend Challenges in ArenaIncreased display time of the on-screen feedback when the playable character gets hit by an arrowChanged input button for the Compare Equipped actionFixed various icon issues in the World MapFixed an issue with the Trial of the God reward being displayed incorrectly in the Quest LogFixed an issue with the quest objective of Trial of the Gods appearing below the world[PC] Fixed the display of Photo Mode pictures captured on multi-monitor configuration[PC] Enabled Eye Tracking by default[PC] Added “Quit to Desktop” option to the pause menu
#385 Napisany 15 grudnia 2017 - 14:57
najlepsza zmiana
[PC] Added “Quit to Desktop” option to the pause menu
#386 Napisany 15 grudnia 2017 - 15:23
A nie ma dobrej muzyki?
Kurcze, w Black Flag też mi brakowało jakiegoś konkretnego soundtracku jak np. w AC2.
Tak jak pisze Shini — muzyka jest ale gdzies tam w tle i nie dodaje zbyt wiele wartosci, nie zostaje w pamieci
#387 Napisany 15 grudnia 2017 - 15:54
#388 Napisany 15 grudnia 2017 - 15:56
#389 Napisany 15 grudnia 2017 - 16:04
jak to nie bylo muzyki https://youtu.be/6rjYXEYpuDo?t=38
#390 Napisany 15 grudnia 2017 - 16:11
w zeldzie nie było muzyki i wcale tego nie brakowało
A w wiedzmaku byla i to epicka. Duzo to dodawalo do klimatu, konkretne kawalki swietnie komponowaly sie z atmosfera danej lokacji.
Natomiast brak naprawde dobrego osta to nie jakis dealbreaker